Age
5+
Catch the cute moles if you can!
Whack the Mole is a playful classroom game on Duno where students answer questions to earn mallet swings, then whack molehills in the garden to see what's hiding underneath.

Age
5+
Focus
Recall, Strategy, Engagement
Mode
Quiz + Vocab
Duration
5-10 minutes
Answer questions to earn mallets — correct earns 2, wrong earns 1, and 3 correct in a row gives a bonus mallet.
Use your mallets to choose molehills in the garden. A mole hint shows how many moles are hidden.
Press Whack to reveal moles or bombs — or the golden shovel, which digs deeper to uncover a special mole.
Play until all questions are used. Highest score wins.
Every student gets a mallet every round, so no one sits out or feels singled out.
Character reveals, sound effects, and surprise shovel events turn each whack into a shared classroom moment that keeps students excited and reacting together.
Works for question-based review and vocabulary practice alike, making it easy to reuse across lesson types.
Runs on one screen with no student devices needed. Add your own content and start in under a minute.
Yes. Up to 6 teams take turns answering and whacking, while shovel events can suddenly change scores and keep everyone involved.
The golden shovel triggers a special dig event with surprise outcomes. Teams may double their score, steal points from a rival, affect other teams, or uncover nothing at all.
Yes. Wrong answers still earn 1 mallet, so every student picks a molehill and participates every round.
The general host settings cover team count, question count, sound effects, and text-to-speech. Whack the Mole also lets you turn off the golden shovel and bad items — bombs that take away points when whacked.
No. Runs on one screen or projector. No apps or logins needed.
Yes. Add your own questions or vocabulary words for any subject.
Most sessions run 5 to 10 minutes, depending on how many questions and teams you use.
Create a Quiz or Vocabulary activity and play it with Whack A Mole.