Age
4+
Find the missing card!
What's Missing is a visual classroom memory game on Duno where students look at a set of items, then identify which one disappeared.

Age
4+
Focus
Memory, Observation, Vocabulary
Mode
Vocab
Duration
5-10 minutes
Show a group of pictures or words and give students a few seconds to observe.
Hide one item from the board.
Students answer what item is missing.
Continue for several rounds and track points — highest score wins.
Ideal for young students who learn best through visual and fast-paced activities.
Builds memory and attention while reinforcing target vocabulary in every round.
Simple to run with one teacher screen, so setup is quick and classroom-friendly.
Works well for warm-ups, transitions, or short end-of-lesson review.
Yes. It is suitable for ages 4+ and works especially well for early vocabulary classes.
Yes. You can use solo mode or team mode based on your class size and lesson format.
The general host settings cover team count, question count, sound effects, and text-to-speech. What's Missing also lets you pick the display mode (picture, text, or both), the card style (straight or tilted), and the hide speed (slow, normal, or fast).
No. You can run the game on one shared screen or projector for the whole class.
Yes. You can create your own activity sets and use your classroom vocabulary.
Most sessions run 5 to 10 minutes, depending on how many questions and teams you use.
Create a Vocabulary activity and play it with What's Missing?.